Escape is being constructed over epochs, with each epoch lasting 365 Earth days. In the Genesis Epoch, users will be able to use mainstream currencies along with bitcoin, ethereum and other liquid currencies to purchase land, places, businesses and tools. These are purchased from the in-world Foundry and corresponding NFTs are issued to the user in their decentralised wallet attached to their account.
Escape is built in Unreal Engine 5, using state of the art graphical design and visual optimisation techniques that allow for smooth performance across a range of low to high end machines. The visual result is that of a AAA game.
It allows for thousands of simultaneous NPCs/MPCs on-screen, simultaneously, without sacrificing latency and introducing network based lag. This is based on a neural NPC randomiser engine developed from the ground up and is distinctly different from conventional web-based metaverses
Karen heads up business development at SkillGaming. She loves finding and developing new ways to attract more gamers and indie game developers, along with connecting and onboarding partners from the gaming industry, the blockchain space and even traditional businesses who wants to enter the gaming and crypto space.